Thursday 

Room 4 

16:20 - 17:20 

(UTC+02

Talk (60 min)

Creating Spacecraft Software That Doesn't Kill You

A retrospective on Spacecraft software development.

Testing
Fun
Embedded

Topics to be covered:
1) Pictures, videos and personal experience of Space Shuttle, Space Station, and Orion MPCV flights
2) How to create software that works in space (where the unexpected happens)
3) How to ensure the people and spacecraft get back to Earth safely
4) How to expect the unexpected
5) Why software must always "fix" the hardware
6) Examples of mishaps and near-mishaps
6) Why we test software (or anything for that matter)
7) Should spacecraft (including software) be cheaper?
8) How YOU can be involved in spacecraft software creation
9) Your questions answered

Darrel Raines

Darrel is currently the Orion Flight Software System Manager at NASA, Johnson Space Center in Houston, Texas. He has over 40 years experience in Commercial, Department of Defense, and NASA aircraft/spacecraft software. He has worked on software for the F-16, OV-1, AHIP, Space Station, Space Shuttle, and the Multi-Purpose Crew Vehicle (Orion). He has worked with embedded software control systems his whole career.