Thursday 

Room 3 

17:40 - 18:40 

(UTC+02

Talk (60 min)

Let's Fight a Dragon with Godot

In 2024, I committed to learning the Godot game engine, aiming to make at least one game programming-related commit to GitHub every day.

Gaming
Fun

In this presentation, I’ll introduce you to the Godot engine, explore a few essential game development concepts, and share insights from my successes and struggles along the way. I will even use live coding to potentially conquer a dragon.

Kristian Hiim

Kristian has been programming since a young age and has been a full-time developer since 2012. He is currently a Team Lead at Storebrand.

Balancing work and family commitments, he still finds time for hobbies like game programming and Dungeons & Dragons.